Ответ
Поле | Тип | Описание |
---|---|---|
battle_level_range_max | numeric | Maximum battle tier for a random battle |
battle_level_range_min | numeric | Minimum battle tier for a random battle |
ship_id | numeric | Ship ID |
anti_aircraft | Anti-aircraft guns. If the module is absent on the ship, field value is null. | |
anti_aircraft.defense | numeric | Anti-aircraft effectiveness |
anti_aircraft.slots | Gun slots | |
anti_aircraft.slots.avg_damage | numeric | Average damage per second |
anti_aircraft.slots.caliber | numeric | Caliber |
anti_aircraft.slots.distance | float | Firing range (km) |
anti_aircraft.slots.guns | numeric | Number of guns |
anti_aircraft.slots.name | string | Gun name |
armour | Survivability of basic configuration | |
armour.flood_damage | numeric | Torpedo Protection. Damage Reduction (%) |
armour.flood_prob | numeric | Torpedo Protection. Flooding Risk Reduction (%) |
armour.health | numeric | Hit points |
armour.total | numeric | Armor protection (%) |
armour.casemate | Gun Casemate | |
armour.casemate.max | numeric | Maximum value |
armour.casemate.min | numeric | Minimum value |
armour.citadel | Citadel | |
armour.citadel.max | numeric | Maximum value |
armour.citadel.min | numeric | Minimum value |
armour.deck | Armored Deck | |
armour.deck.max | numeric | Maximum value |
armour.deck.min | numeric | Minimum value |
armour.extremities | Forward and After Ends | |
armour.extremities.max | numeric | Maximum value |
armour.extremities.min | numeric | Minimum value |
armour.range | Armor | |
armour.range.max | numeric | Maximum value |
armour.range.min | numeric | Minimum value |
artillery | Main battery. If the module is absent on the ship, field value is null. | |
artillery.artillery_id | numeric | Gun ID |
artillery.artillery_id_str | string | Gun string ID |
artillery.distance | float | Firing range |
artillery.gun_rate | float | Rate of fire (rounds / min) |
artillery.max_dispersion | numeric | Maximum dispersion (m) |
artillery.rotation_time | float | 180 Degree Turn Time (sec) |
artillery.shot_delay | float | Main battery reload time (s) |
artillery.shells | Shells | |
artillery.shells.bullet_mass | numeric | Shell weight |
artillery.shells.bullet_speed | numeric | Shell speed |
artillery.shells.burn_probability | float | Chance of Fire on target caused by shell (%) |
artillery.shells.damage | numeric | Maximum Damage |
artillery.shells.name | string | Shell name |
artillery.shells.type | string | Shell type |
artillery.slots | Main gun slots | |
artillery.slots.barrels | numeric | Number of barrels per slot |
artillery.slots.guns | numeric | Number of main turrets |
artillery.slots.name | string | Name |
atbas | Secondary armament. If the module is absent on the ship, field value is null. | |
atbas.distance | float | Firing range |
atbas.slots | Main gun slots | |
atbas.slots.bullet_mass | numeric | Shell weight |
atbas.slots.bullet_speed | numeric | Shell speed |
atbas.slots.burn_probability | float | Chance of Fire on target caused by shell (%) |
atbas.slots.damage | numeric | Maximum Damage |
atbas.slots.gun_rate | float | Rate of fire (rounds / min) |
atbas.slots.name | string | Shell name |
atbas.slots.shot_delay | float | Reload time (s) |
atbas.slots.type | string | Shell type |
concealment | Concealment of basic configuration | |
concealment.detect_distance_by_plane | float | Air Detectability Range |
concealment.detect_distance_by_ship | float | Surface Detectability Range |
concealment.detect_distance_by_submarine | float | Detectability range by depths |
concealment.total | numeric | Concealment (%) |
depth_charge | Depth charges | |
depth_charge.bomb_max_damage | numeric | Maximum damage |
depth_charge.max_packs | numeric | Number of charges |
depth_charge.num_bombs_in_pack | numeric | Bombs in charge |
depth_charge.reload_time | float | Reload time |
dive_bomber | Dive bombers. If the module is absent on the ship, field value is null. | |
dive_bomber.bomb_bullet_mass | numeric | Bomb weight |
dive_bomber.bomb_burn_probability | float | Chance of Fire on target caused by bomb (%) |
dive_bomber.bomb_damage | numeric | Maximum bomb damage |
dive_bomber.bomb_name | string | Bomb name |
dive_bomber.cruise_speed | numeric | Cruise Speed (knots) |
dive_bomber.dive_bomber_id | numeric | Dive bombers' ID |
dive_bomber.dive_bomber_id_str | string | Dive bombers string ID |
dive_bomber.gunner_damage | numeric | Average damage per rear gunner of a dive bomber per second |
dive_bomber.max_damage | numeric | Maximum Bomb Damage |
dive_bomber.max_health | numeric | Survivability |
dive_bomber.name | string | Name of squadron |
dive_bomber.plane_level | numeric | Dive bomber tier |
dive_bomber.prepare_time | numeric | Time of preparation for takeoff (sec) |
dive_bomber.squadrons | numeric | Number of squadrons |
dive_bomber.accuracy | Accuracy | |
dive_bomber.accuracy.max | float | Maximum value |
dive_bomber.accuracy.min | float | Minimum value |
dive_bomber.count_in_squadron | Number of aircraft in a squadron | |
dive_bomber.count_in_squadron.max | numeric | Maximum value |
dive_bomber.count_in_squadron.min | numeric | Minimum value |
engine | Engine | |
engine.engine_id | numeric | Engine ID |
engine.engine_id_str | string | Engine string ID |
engine.max_speed | float | Top Speed (knots) |
fighters | Fighters. If the module is absent on the ship, field value is null. | |
fighters.avg_damage | numeric | Average damage caused per second |
fighters.cruise_speed | numeric | Cruise Speed (knots) |
fighters.fighters_id | numeric | Fighters' ID |
fighters.fighters_id_str | string | Fighters string ID |
fighters.gunner_damage | numeric | Average damage per gunner of a fighter per second |
fighters.max_ammo | numeric | Ammunition |
fighters.max_health | numeric | Survivability |
fighters.name | string | Name of squadron |
fighters.plane_level | numeric | Fighter tier |
fighters.prepare_time | numeric | Time of preparation for takeoff (sec) |
fighters.squadrons | numeric | Number of squadrons |
fighters.count_in_squadron | Number of aircraft in a squadron | |
fighters.count_in_squadron.max | numeric | Maximum value |
fighters.count_in_squadron.min | numeric | Minimum value |
fire_control | Gun Fire Control System. If the module is absent on the ship, field value is null. | |
fire_control.distance | float | Firing range |
fire_control.distance_increase | numeric | Firing Range extension (%) |
fire_control.fire_control_id | numeric | ID of Gun Fire Control System |
fire_control.fire_control_id_str | string | String ID of Gun Fire Control System |
flight_control | Flight Control. If the module is absent on the ship, field value is null. | |
flight_control.bomber_squadrons | numeric | Number of bomber squadrons |
flight_control.fighter_squadrons | numeric | Number of fighter squadrons |
flight_control.flight_control_id | numeric | Flight Control ID |
flight_control.flight_control_id_str | string | Flight Control string ID |
flight_control.torpedo_squadrons | numeric | Number of torpedo bomber squadrons |
hull | Hull | |
hull.anti_aircraft_barrels | numeric | AA Mounts |
hull.artillery_barrels | numeric | Number of main turrets |
hull.atba_barrels | numeric | Secondary gun turrets |
hull.health | numeric | Hit points |
hull.hull_id | numeric | Hull ID |
hull.hull_id_str | string | Hull string ID |
hull.planes_amount | numeric | Hangar capacity |
hull.torpedoes_barrels | numeric | Torpedo tubes |
hull.range | Armor (mm) | |
hull.range.max | numeric | Maximum value |
hull.range.min | numeric | Minimum value |
mobility | Maneuverability of basic configuration | |
mobility.max_speed | float | Top Speed (knots) |
mobility.rudder_time | float | Rudder Shift Time (sec) |
mobility.total | numeric | Maneuverability (%) |
mobility.turning_radius | numeric | Turning Circle Radius (m) |
submarine_battery | Dive capacity of basic configuration | |
submarine_battery.consumption_rate | float | Dive capacity depletion |
submarine_battery.max_capacity | float | Dive capacity |
submarine_battery.regen_rate | float | Dive capacity recharge rate |
submarine_battery.total | numeric | Dive capacity (%) |
submarine_mobility | Underwater maneuvering of basic configuration | |
submarine_mobility.buoyancy_rudder_time | float | Diving plane shift time |
submarine_mobility.max_buoyancy_speed | float | Maximum dive and ascent speed |
submarine_mobility.max_speed_under_water | numeric | Maximum submerged speed |
submarine_mobility.total | numeric | Underwater maneuvering (%) |
submarine_sonar | Sonar of basic configuration | |
submarine_sonar.submarine_sonar_id | numeric | Sonar ID |
submarine_sonar.submarine_sonar_id_str | string | Sonar string ID |
submarine_sonar.total | numeric | Sonar (%) |
submarine_sonar.wave_duration_0 | numeric | Duration of a ping effect on a sector highlighted once |
submarine_sonar.wave_duration_1 | numeric | Duration of a ping effect on a sector highlighted twice |
submarine_sonar.wave_max_dist | float | Maximum range |
submarine_sonar.wave_shot_delay | float | Reload time |
submarine_sonar.wave_speed_max | numeric | Ping velocity |
submarine_sonar.wave_width | numeric | Ping width |
torpedo_bomber | Torpedo bombers. If the module is absent on the ship, field value is null. | |
torpedo_bomber.cruise_speed | numeric | Cruise Speed (knots) |
torpedo_bomber.gunner_damage | numeric | Average damage per rear gunner of a torpedo bomber per second |
torpedo_bomber.max_damage | numeric | Maximum Bomb Damage |
torpedo_bomber.max_health | numeric | Survivability |
torpedo_bomber.name | string | Name of squadron |
torpedo_bomber.plane_level | numeric | Torpedo bomber tier |
torpedo_bomber.prepare_time | numeric | Time of preparation for takeoff (sec) |
torpedo_bomber.squadrons | numeric | Number of squadrons |
torpedo_bomber.torpedo_bomber_id | numeric | Torpedo bombers' ID |
torpedo_bomber.torpedo_bomber_id_str | string | Torpedo bombers string ID |
torpedo_bomber.torpedo_damage | numeric | Maximum torpedo damage |
torpedo_bomber.torpedo_distance | float | Firing range |
torpedo_bomber.torpedo_max_speed | numeric | Top Speed (knots) |
torpedo_bomber.torpedo_name | string | Torpedo name |
torpedo_bomber.count_in_squadron | Number of aircraft in a squadron | |
torpedo_bomber.count_in_squadron.max | numeric | Maximum value |
torpedo_bomber.count_in_squadron.min | numeric | Minimum value |
torpedoes | Torpedo tubes. If the module is absent on the ship, field value is null. | |
torpedoes.distance | float | Firing range |
torpedoes.max_damage | numeric | Maximum Damage |
torpedoes.reload_time | numeric | Reload Time (sec) |
torpedoes.rotation_time | float | 180 Degree Turn Time (sec) |
torpedoes.torpedo_name | string | Torpedo |
torpedoes.torpedo_speed | numeric | Torpedo Speed (knots) |
torpedoes.torpedoes_id | numeric | Torpedo tubes' ID |
torpedoes.torpedoes_id_str | string | Torpedo tubes string ID |
torpedoes.visibility_dist | float | Torpedo range (km) |
torpedoes.slots | Slots for Torpedo tubes | |
torpedoes.slots.barrels | numeric | Torpedo tubes per slot |
torpedoes.slots.caliber | numeric | Caliber |
torpedoes.slots.guns | numeric | Torpedo tubes |
torpedoes.slots.name | string | Name |
weaponry | Armament effectiveness of basic configuration | |
weaponry.aircraft | numeric | Aircraft (%) |
weaponry.anti_aircraft | numeric | AA Guns (%) |
weaponry.artillery | numeric | Artillery (%) |
weaponry.torpedoes | numeric | Torpedoes (%) |