Ответ
Поле | Тип | Описание |
---|---|---|
hp | numeric | Hit points |
hull_hp | numeric | Hull HP |
hull_weight | numeric | Hull weight (kg) |
is_default | boolean | Standard configuration |
max_ammo | numeric | Ammunition |
max_weight | numeric | Load limit (kg) |
profile_id | string | Vehicle Configuration ID |
speed_backward | numeric | Top reverse speed (km/h) |
speed_forward | numeric | Top speed (km/h) |
tank_id | numeric | Vehicle ID |
weight | numeric | Weight (kg) |
ammo | Gun shells characteristics | |
ammo.damage | list of integers | Damage (hp), a list of values: min, avg, max |
ammo.penetration | list of integers | Penetration (mm), a list of values: min, avg, max |
ammo.type | string | Shell type |
ammo.stun | Stun characteristics | |
ammo.stun.duration | object | Stun duration (s) caused by this shell type, a list of values: min, max |
armor | Armor | |
armor.hull | Hull armor | |
armor.hull.front | numeric | Front (mm) |
armor.hull.rear | numeric | Rear (mm) |
armor.hull.sides | numeric | Sides (mm) |
armor.turret | Turret armor | |
armor.turret.front | numeric | Front (mm) |
armor.turret.rear | numeric | Rear (mm) |
armor.turret.sides | numeric | Sides (mm) |
autosiege | Vehicle characteristics in autosiege mode | |
autosiege.autoswitch_off_speed | numeric | Switch off speed (km/h) |
autosiege.autoswitch_on_speed | numeric | Switch on speed (km/h) |
autosiege.switch_off_time | float | Time needed to switch on the Siege mode |
autosiege.switch_on_time | float | Time required to switch to Siege mode |
engine | Engine characteristics | |
engine.fire_chance | float | Chance of engine fire |
engine.name | string | Module name |
engine.power | numeric | Engine Power (hp) |
engine.tag | string | Module tag |
engine.tier | numeric | Tier |
engine.weight | numeric | Weight (kg) |
gun | Gun characteristics | |
gun.aim_time | float | Aiming time (s) |
gun.caliber | numeric | Caliber (mm) |
gun.dispersion | float | Dispersion at 100 m (m) |
gun.fire_rate | float | Rate of fire (rounds/min) |
gun.move_down_arc | numeric | Depression angle (deg) |
gun.move_up_arc | numeric | Elevation angle (deg) |
gun.name | string | Module name |
gun.reload_time | float | Reload time (s) |
gun.tag | string | Module tag |
gun.tier | numeric | Tier |
gun.traverse_speed | numeric | Traverse speed (deg/s) |
gun.weight | numeric | Weight (kg) |
modules | Mounted modules | |
modules.engine_id | numeric | Engine ID |
modules.gun_id | numeric | Gun ID |
modules.radio_id | numeric | Radio ID |
modules.suspension_id | numeric | Suspension ID |
modules.turret_id | numeric | Turret ID |
multi_turret | Multi turret vehicle characteristics | |
multi_turret.turrets | list of integers | List of vehicle turrets |
multi_weapon | Multi weapon vehicle characteristics | |
multi_weapon.gun_group_number | numeric | Grouping number on multi gun turrets |
multi_weapon.guns | list of integers | List of turret guns per group number |
multi_weapon.turret_id | numeric | Turret ID |
radio | Radio characteristics | |
radio.name | string | Module name |
radio.signal_range | numeric | Signal range |
radio.tag | string | Module tag |
radio.tier | numeric | Tier |
radio.weight | numeric | Weight (kg) |
rapid | Vehicle characteristics in Rapid mode (for wheeled vehicles) | |
rapid.speed_backward | numeric | Top reverse speed (km/h) |
rapid.speed_forward | numeric | Top speed (km/h) |
rapid.suspension_steering_lock_angle | numeric | Maximum wheel turning angle |
rapid.switch_off_time | float | Time required to switch to Cruise mode |
rapid.switch_on_time | float | Time required to switch to Rapid mode |
rapid.turret_traverse_speed | numeric | Traverse speed (deg/s) |
siege | Vehicle characteristics in Siege mode | |
siege.aim_time | float | Aiming time (s) |
siege.dispersion | float | Dispersion at 100 m (m) |
siege.speed_backward | numeric | Top reverse speed (km/h) |
siege.speed_forward | numeric | Top speed (km/h) |
siege.switch_off_time | float | Time needed to switch on the Siege mode |
siege.switch_on_time | float | Time required to switch to Siege mode |
suspension | Suspension characteristics | |
suspension.load_limit | numeric | Load limit (kg) |
suspension.name | string | Module name |
suspension.steering_lock_angle | numeric | Maximum wheel turning angle (for wheeled vehicles) |
suspension.tag | string | Module tag |
suspension.tier | numeric | Tier |
suspension.traverse_speed | numeric | Traverse speed (deg/s) |
suspension.weight | numeric | Weight (kg) |
turbo | Vehicle characteristics in turbo mode | |
turbo.aim_time | float | Aiming time (s) |
turbo.speed_backward | numeric | Top reverse speed (km/h) |
turbo.speed_forward | numeric | Top speed (km/h) |
turbo.switch_off_time | float | Time needed to switch on the Siege mode |
turbo.switch_on_time | float | Time required to switch to Siege mode |
turret | Turret characteristics | |
turret.hp | numeric | Hit points |
turret.name | string | Module name |
turret.tag | string | Module tag |
turret.tier | numeric | Tier |
turret.traverse_left_arc | numeric | Traverse angle, left (deg) |
turret.traverse_right_arc | numeric | Traverse angle, right (deg) |
turret.traverse_speed | numeric | Traverse speed (deg/s) |
turret.view_range | numeric | View range (m) |
turret.weight | numeric | Weight (kg) |